The list has been updated on .
The last added game is .
Am meisten Zeit hat das Kabel Management auf der anderen Seite geraubt. Da das Gehäuse richtige Türen besitzt kann ich nicht einfach die Kabel reinquetschen, sondern muss diese korrekt und so Platz sparend wie möglich verlegen. Das hat mich gut einen Tag gekostet. Aber ich denke meine Mühen haben sich gelohnt. Morgen löst dann noch der Ryzen 3900x meinen alten 2700x ab und das ist er ein wahres Monster. Erzählt mir doch mal ein bisschen was über eure PCs und deren Inhalt.
Cable management has cost me most of the time of building that badass pc. Since the housing has proper doors, I can not just squeeze the cables inside, but must install them correctly and as space-saving as possible. That cost me atleast a day. But I think my efforts have been worthwhile. Tomorrow the Ryzen 3900x will replace my old 2700x and then he is a real monster. Tell me a bit about your PCs and their content.
@x.rachhell.x tagged me in a post saying I should state 10 random facts about myself. Normally I don't do these types of requests but I figured why not.
1) I'm 27 years old and I'm born in March. I've lived in Canada my entire life and I travel occasionally.
2) I'm currently in University studying Marketing Management. This will be my 3rd post-secondary attempt and 2nd completion. I also have a diploma in Interactive Media Design.
3) Mortal Kombat will forever be my favourite gaming franchise, which is why all my Mixer streaming alerts are MK related. MK9 is my favourite MK game.
4) I've literally played video games for as long as I remember and don't remember the first game I've ever played, but most likely it was Donkey Kong Country
5) In my free time I watch YouTube (Rooster Teeth, Achievement Hunter, CinemaSins, etc), workout, read (currently reading Fellowship of the Ring, but I also read comics), watch films and watch Hockey (Go Leafs Go!)
Last night main game was Scythe . My mate brought it round with the new modular board. Been trying to play any version of this for ages (last time must have been close to a year ago...maybe ) I think we’re going to try and give the campaign ago soon too.
Just as good as I remembered it although I forgot how particular some of the rules could get (probs just me remembering them ). .
Hard for me to describe the game but it’s essentially a progressive engine builder, planning, resource management, area control, worker placement, objective getting, multi-route to victory type game with a splash of combat All of which is elegantly finely balanced enough to reward good planning (if you remember the rules ). I think the player mats are great with the sunken spaces for the pieces sitting nicely in place. I really enjoy the mechanism of the possible 2nd ‘bottom’ action and planning your turns 2019-09-27